Pomodoro-App
Pomodoro App in Python
About Pomodoro
Pomodoro is Italian for tomato. π
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This popular time management method asks you to alternate pomodoros β focused work sessions β with frequent short breaks to promote sustained concentration and stave off mental fatigue.
Pomodoro Technique

Running the app
cd Pomodoro-App
python3 main.pyHow the app works
- Hit the start button and timer will begin.
- After 25 minutes one rep will be complete and timer for break will begin.
- After break of 10 minutes again timer for work will start.
- After 4 reps of work and break then you will be greeted with well done message on the screen.
- Each rep is shown by the tick mark (β ).
- To stop and reset the timer simply hit reset.
Screenshots of the app
Work
### Break
### Well Done 
Source Code: main.py
from tkinter import *
import math
# ---------------------------- CONSTANTS ------------------------------- #
PINK = "#e2979c"
RED = "#e7305b"
GREEN = "#9bdeac"
YELLOW = "#f7f5dd"
FONT_NAME = "Courier"
# set work time in min
WORK_MIN = 25
# set break time in min
SHORT_BREAK_MIN = 10
# set long break time in min
LONG_BREAK_MIN = 20
reps = 0
check = ""
timer = None
# ---------------------------- TIMER RESET ------------------------------- #
def on_reset(count="00:00"):
global reps, check
reps = 0
check = ""
window.after_cancel(timer)
label.config(text="TIMER",fg=RED)
canvas.itemconfig(countdown_text, text="00:00")
check_mark.config(text=check)
# ---------------------------- TIMER MECHANISM ------------------------------- #
def on_start():
global reps
reps += 1
work_min = WORK_MIN * 60
short_break_min = SHORT_BREAK_MIN * 60
long_break_min = LONG_BREAK_MIN * 60
if reps == 9:
label.config(text="WELL DONE",fg=RED)
elif reps % 8 == 0:
label.config(text="BREAK", fg=RED)
countdown(long_break_min)
elif reps % 2 == 0:
label.config(text="BREAK", fg=PINK)
countdown(short_break_min)
else:
label.config(text="WORK", fg=GREEN)
countdown(work_min)
# ---------------------------- COUNTDOWN MECHANISM ------------------------------- #
def countdown(count):
global check, timer
min = math.floor(count / 60)
sec = count % 60
if sec == 0:
sec = "00"
if int(sec) < 10 and int(sec) > 0:
sec = f"0{sec}"
canvas.itemconfig(countdown_text, text=f"{min}:{sec}")
if count > 0:
timer = window.after(1000, countdown, count-1)
else:
if reps % 2 != 0:
check += "β"
check_mark.config(text=check)
on_start()
# ---------------------------- UI SETUP ------------------------------- #
window = Tk()
window.title("Pomodoro")
window.config(padx=100, pady=50, bg=YELLOW)
label = Label(text="Timer", font=(FONT_NAME, 30, "bold"), fg=GREEN, bg=YELLOW)
label.config(pady=20)
label.grid(row=0, column=1)
canvas = Canvas(width=200, height=224, bg=YELLOW, highlightthickness=0)
tomato_img = PhotoImage(file="tomato.png")
canvas.create_image(100, 112, image=tomato_img)
countdown_text = canvas.create_text(100, 130, text="00:00", fill="black", font=(FONT_NAME, 22, "bold"))
canvas.grid(row=1, column=1)
start_button = Button(text="Start", command=on_start, width=10)
start_button.grid(row=2, column=0)
check_mark = Label(text=check, font=(FONT_NAME, 15, "bold"), fg=GREEN, bg=YELLOW)
check_mark.grid(row=2, column=1)
reset_button = Button(text="Reset", command=on_reset, width=10)
reset_button.grid(row=2, column=2)
window.mainloop()